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Great Adventures: Lost in Mountains.Part 1 Walkthrough

#1 User is offline   BiSepToL Icon

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Posted 22 January 2010 - 05:38 AM

If you do not have this game yet, you can easily download it here
Welcome to Gamezebo's strategy guide for Great Adventures: Lost in Mountains. Navigation:

[list][*] General Tips[*] Objective 1: Find the Snow Shovel[*] Objective 2: Turn on the TV[*] Objective 3: Open the Kitchen Door[*] Objective 4: Find and Open the Power Shed[*] Objective 5: Open the Library Door[*] Objective 6: Open the Gates to the Staff Building's Backyard[*] Objective 7: Activate the "Book shelves" Puzzle[*] Objective 8: Find the Combination to the "Book shelves" Puzzle[*] Objective 9: Turn Off the Power Supply to the Cut-off Cable[*] Objective 10: Find a Hidden Cache in the Manager's Office[*] Objective 11: Examine the Hidden Cache in the Laundry Room[*] Objective 12: Get Inside the Garage[*] Objective 13: Block the Steam Coming out of the Pipe.[*] Objective 14: Fill Up the Generator[*] Objective 15: Open the Door to the Exhibition Hall[*] Objective 16: Open the Door to Suite #1[*] Objective 17: Call for Help[*] Evidence List[*] Achievement Item Locations[*] Record Locations[/list] Note: Objectives are organized according to completing a group of objectives. The first objective listed of the bunch will be applied as the title to each chapter/objective of the walkthrough. The very beginning of the tutorial of the game will not be listed in the guide seeing as the game shows you exactly where everything is located.



General Tips:

[list][*] Hints- Hints come in the form of dog bones, which are scattered literally everywhere. Pick up three to fill up a hint. You can have a total of six hints at a time. Click the hint button and the dog will show you what you need, and/or where it's located.[*] Achievement Items- While you won't get a special reward for collecting all of them, achievement items come in the form of objects such as butterflies, ladybugs, firewood, lanterns, and fish. As you collect them, your character will feel better, i.e. it may reduce your character's fatigue by 40% or increase their fun. All achievement item locations are listed at the end of this guide.[*] Choosing Characters- At the beginning of the game, it doesn't matter which male and female character you choose to play with: they all have the same qualities, just different names. The storyline is no different when you choose different characters.[*] Male vs. Female- Male characters specialize as mechanics, and are strong. Female characters have the advantage of being smart/scientists, and are light/nimble. Male characters are best used for repairs and heavy objects, while female characters are best used for various devices and accessing hard-to-reach places.[*] Note on Locations- Some locations will require your female character to squeeze in and out of. If, for example, your female character is in the back area of the power shed and you want to move her somewhere, you'll have to have her crawl out of the vent again, first. She will also forget what task you set her to if you must do this, so you'll have to move her again.[*] Moving Characters- You can simply click on the ground or and object, and if a green "X" appears, your selected character is on their way. To move them quickly, click and hold them, dragging them to the desired location.[*] Fun, Food, and Fatigue- Your characters will grow hungry, tired, and bored during their adventure. To replenish their food meter, take them to the fridge in the restaurant or use the bag of chips revealed in the guide. To replenish their fatigue meter, have them nap on a couch in the main hall or use the coffee revealed in the guide. To replenish their fun, you can have them dance in the dance room or watch TV in the main hall; you can also use the gameboy revealed in the guide. Finding achievement items can also refill these various meters.[*] Combination Items- To combine items, click on the puzzle-icon in the top left corner and select the items you'd like to combine from your inventory at the bottom of the screen.[*] Evidence- This is the orange journal shown in the top left of the screen. From here you can select evidence you've discovered throughout the game and review it again. The storyline of the game does not change with the discovery (or lack thereof) of evidence.[*] Pop-ups- Achievements is the best example of this. You can choose to have them displayed at all times or you can choose to hide them. If you choose to hide them, you can reveal them again by clicking the bullseye icon.[*] Quickly Navigating the Guide- If you're looking for a particular item, i.e. "gameboy", press "ctrl"+"f" on your keyboard. This will open up a search bar at the bottom of the screen where you can type in a keyword such as "gameboy" and find it much faster within the guide.[/list]

Walkthrough:

Objective 1

Find the snow shovel.

[list][*] The snow shovel is located in the small cabin. Its location is shown below:[/list]

Clear the snowdrift from the hotel entrance.

[list][*] Use the snow shovel on the snow in front of the hotel entrance to the left of the cabin to clear the snowdrift, circled below:[/list]

Find the hotel key.

[list][*] The hotel key is located to the left of the hotel entrance. Its location is shown below.[/list]

Open the hotel's main doors.

[list][*] Use the hotel key on the main doors within the glass entrance hall to enter the hotel.[/list]

Objective 2

Turn on the TV.

[list][*] The components you will need to turn on the TV are located in the dance/club room. You'll need the batteries (in the left corner on the bar) and the remote (on top of the right speaker). Their locations are shown and circled below:[/list]

[list][*] The TV is located in the top left corner of the main hall. Combine the remote and batteries and then use it on the TV.[/list] Turn on the record player.

[list][*] To turn on the record player, first pick up the record lying on the floor. Next, use the record on the DJ podium to start the music. Their locations are shown below.[/list]

Find the safe.

[list][*] The safe is located in the main hall behind a picture. Click on it to remove it and reveal the safe. Its location is shown below.[/list]

Open the chest with 3 locks.

[list][*] To open the chest with the 3 locks, you will need 3 keys. Their locations are as follows:[/list] 1.In the dance/club room.



2.In the main hall.



3.In the restaurant.



[list][*] The chest with 3 locks is located in the kitchen, next to the refridgerator. Use the three keys on it to open it and reveal the gold star. This will be added to your inventory.[/list] Open the door to the main hall.

[list][*] Note: for guide purposes, the "main hall" referred to above will be called the corridor.[*] Go to the top of the main hall. Use the gold star on the silver panel to unlock the doors.[/list]



Objective 3

Open the kitchen door.

[list][*] Pick up the hammer lying in the corridor with your male character. Its location is shown below.[/list]

[list][*] Use the hammer on the kitchen door with the male character to open it.[/list]

Solve the "Picture" puzzle in the freezer.

[list][*] Before proceeding to the freezer, pick up the yellow bag of chips lying on the kitchen floor. You can use this repeatedly throughout the game to instantly satisfy your characters' hunger.[*] Proceed through the kitchen into the freezer and click on the large picture on the left wall to enter the "Picture" puzzle.[*] Rotate the various panels by clicking and holding the mouse, then moving it and letting go when the panel is in the correct position. The puzzle solution is as follows:[/list]

[list][*] Upon completing the puzzle, the laptop will be added to your inventory.[/list] Open the safe.

[list][*] Proceed back to the main hall. Click on the picture to reveal the safe, then use the laptop on the safe to open it. The female character must do this.[/list]

[list][*] A puzzle will appear with a question in which you must click on the letters on the right to solve it. The question is as follows:[/list] "In the television network abbreviation 'ABC', what does the 'A' stand for?"

The answer: American



Note: Puzzle solutions may be randomized. If so, it's more than likely the solution you're looking for is switched with another solution listed later in the guide.

[list][*] Opening the safe will reveal key part #2 and the lodge key, which will be added to your inventory.[/list]

Objective 4

Find and open the power shed.

[list][*] To access the power shed, you'll have to leave the hotel. However, refer to the next step before leaving for the power shed. The power shed is located around back (via going through the lodge). Its location on the map is shown below.[/list]

[list][*] Before leaving for the power shed, pick up the glue located in the main hall.[/list]

[list][*] Proceed to the lodge and enter. Use the lodge key to open the back door and access the rear outside of the building, continuing on to the power shed.[*] Pick up key part #1 lying in the snow outside the power shed.[/list]

[list][*] Use the combination option to combine key part #1, key part #2, and the glue to create the key to open the power shed.[*] Just north of the lodge and on the way to the power shed, you'll come across the acetylene lying in the snow. Pick it up to add it to your inventory.[/list]

[list][*] Proceed to the power shed. Pick up the empty acetylene torch next to the gate to add it to your inventory (it's circled below). Combine the acetylene and the empty acetylene torch together to create the full acetylene torch. Use it on the power shed door (with the male character) to defrost it.[/list]

[list][*] Use the combined key (key parts 1 & 2 plus glue) to unlock and open the door to the power shed.[/list] Open the vent shaft.

[list][*] Pick up the screwdriver lying on the floor and use it on the vent near the ceiling. Both are circled below.[/list]

Restore power to the hotel's north wing.

[list][*] Use your female character to squeeze through the vent and access the back area of the power shed.[*] Press the blue and red switch to lower the gate, then click the power control panel to restore power to the north wing of the hotel.[/list]

[list][*] You'll have to approve your female character crawling through the vent again before she can leave the power shed.[/list]

Objective 5

Open the library door.

[list][*] Proceed back to the hotel and enter the corridor. The double doors straight across from the ones through which you enter are the library doors, but they're locked. Use your female character and the laptop on the digital lock pad to the right of the doors to enter a puzzle similar to the safe one.[*] You'll be asked a question, which may be randomized. The question and answer are as follows:[/list] "What is the name of the mountain where the mythological Greek gods live?"

The answer is "Olympus".



This will unlock the doors.

Find the hidden cache in the library.

[list][*] There are a couple things you'll want to pick up in here, all circled below. First off, pick up the gameboy located between the first two shelves in the second row. You can use this repeatedly throughout the game to instantly satisfy your characters' fun. Second, pick up the book standing next to the middle shelf against the far wall.[/list]

[list][*] Don't overlook the key laying on the floor in the corner. You will also need to pick this up.[/list]

[list][*] Use the book on the shelf (circled small) to move it and reveal the knight's spear (also circled below). Pick it up to add it to your inventory.[/list]

[list][*] Use your male character to knock down the large white bulletin board in the corner of the library. This will allow access to the shelf where the shield is sitting. Use your female character to climb on top of the shelf and retrieve the shield.[/list]

[list][*] Use the spear and shield on the knight on the left side of the library to reveal the hidden cache. This will also give you the dynamite.[/list]

Objective 6

Open the gates to the staff building's backyard.

[list][*] Proceed back to the power shed and notice the gates to the left of it. Have your male character use the dynamite on the gates to open them.[/list]

Open the staff building's main door.

[list][*] Use the key in your inventory (which you found in the library) on the doors of the staff building to open them.[/list] Fix the workshop door.

[list][*] Pick up the gear laying on the desk, which you can find upon entering the staff building.[/list]

[list][*] Proceed back inside the hotel and enter the rightmost corridor (towards the kitchen). Upon closer examination of the workshop door, it's broken. Select your male character, and use the gear on the mechanism to the right of the door to repair it.[/list]



Objective 7

Activate the "Book shelves" puzzle.

[list][*] In order to activate the bookshelves puzzle, you'll need four stone fragments. Their locations are as follows:[/list] 1.Kitchen- Immediately right of the door, left of the sink.

2.Library- On the floor, diagonally lower left of the knight.

3.Staff Building- In the long vertical hallway towards the end, on the floor.

4.Workshop- To the right of the nearest large wooden table.

Note: Only your female character can enter the workshop, so select them to have them squeeze through the door and acquire the fragment.

[list][*] Return to the library and combine all four fragments, using them on the hole in the center of the room. This will activate the puzzle, but you won't be able to solve it until you've gotten a clue on how to do it.[/list]

Get the key to the manager's office.

[list][*] Have your female character enter the workshop again. Pick up the key lying on the floor, as well as the knitting needle. Both are circled below.[/list]

[list][*] Exit the hotel and proceed to the staff building.[*] Enter the staff building and pick up the piece of paper lying on the desk at the entrance.[/list]

[list][*] Proceed through the door on the far left and into the second hallway. Stop at the first door (the manager's office).[*] Use the blank paper on the door first, then use the knitting needle on it to jiggle the key out of the lock. Click on the paper to pull it out and acquire the key to the manager's office.[/list]

Open the door to the manager's office.

[list][*] Use the newly acquired key on the door to open the manager's office.[/list]

Objective 8

Find the combination to the "Book shelves" puzzle.

[list][*] Enter the manager's office. Click on the piece of paper sitting on the table nearest to the door: this is the clue you need to solve the bookshelves puzzle.[/list]

[list][*] Before leaving, pick up the blue magnetic card piece, which is also in the manager's office, as well as the other blue magnetic card piece located in the hallway outside. This will save backtracking later.[/list]

Solve the "Book shelves" puzzle.

[list][*] Return to the library and click on the hole/fragments in the center of the room to enter the puzzle. The clue you collected can be viewed on the right. The clue shows where each shelf should go: notice the markings on the top of the shelves. Click on a shelf, then on one of the markings on the floor to move it to that location. The goal is to have the shelves match the arrangement shown on the clue.[*] The solution is as follows according to the number and letter layout shown below:[/list] A-6, B-1, A-2, E-4, C-8, E-3, D-6, C-7, D-4, F-8, E-9, D-3.



[list][*] Solving the puzzle will reward you with the cassette.[/list] Open the door to the laundry room.

[list][*] Exit the library and proceed back to the workshop. Have your female character squeeze inside and grab the sticker, which is at the far end of the room on top of a row of lockers.[/list]

[list][*] Combine the two magnetic card pieces and the sticker to acquire the card key for the laundry room (refer to "find the combination of the 'bookshelves' puzzle above if you need to know how to get the card key pieces).[*] Use the reassembled card key on the digital lock of the laundry room, which is located just to the right of the door to open it. The laundry room is two doors down to the left from the workshop.[/list]



Objective 9

Turn off the power supply to the cut-off cable.

[list][*] Pick up the tape lying on the floor, then use it on the switch on the left to shut off the power supply.[/list]

Listen to the manager's recording.

[list][*] There's three things you need to do this: batteries, the cassette, and a dictaphone. You've already got the casette in your inventory. Pick up the batteries lying in the corner of the laundry room.[/list]

[list][*] Exit the hotel and proceed back to the staff building.[*] Enter the manager's office and pick up the dictaphone, which is sitting on the desk.[/list]

[list][*] Combine the batteries, casette, and dictaphone to listen to (read) a pre-recorded message.[/list] Find a cache in the laundry room.

[list][*] Return to the laundry room. Make sure both your male and female character are nearby. There are two tiles in the laundry room which are 4x larger than all the others: these are switches. Have your female character stand on one, and your male character on the other to reveal the hidden cache.[/list]

Open the door to the staff's break room.

[list][*] Before you leave for the staff building, while you're still in the laundry room, have a look inside the fourth washing machine from the right. Inside is a door knob.[/list]

[list][*] Exit the laundry room, proceed towards and enter the staff building.[*] Inside the staff building, enter the vertical hallway on the left and proceed to the door at the end.[*] Use the key from your inventory on the staff room to open it. Use the door knob from your inventory to enter the second staff room area.[/list]

If you have already played this game and you liked it very much, we advise you to try these ones
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#2 User is offline   lia Icon

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Posted 27 February 2010 - 10:31 AM

[quote name='BiSepToL' date='22 January 2010 - 05:38 AM' timestamp='1264138688' post='32']
Welcome to Gamezebo's strategy guide for Great Adventures: Lost in Mountains. Navigation: B) B) :huh: :huh:
:mellow: eyxaristw
[list] [*] General Tips [*] Objective 1: Find the Snow Shovel [*] Objective 2: Turn on the TV [*] Objective 3: Open the Kitchen Door [*] Objective 4: Find and Open the Power Shed [*] Objective 5: Open the Library Door [*] Objective 6: Open the Gates to the Staff Building's Backyard [*] Objective 7: Activate the "Book shelves" Puzzle [*] Objective 8: Find the Combination to the "Book shelves" Puzzle [*] Objective 9: Turn Off the Power Supply to the Cut-off Cable [*] Objective 10: Find a Hidden Cache in the Manager's Office [*] Objective 11: Examine the Hidden Cache in the Laundry Room [*] Objective 12: Get Inside the Garage [*] Objective 13: Block the Steam Coming out of the Pipe. [*] Objective 14: Fill Up the Generator [*] Objective 15: Open the Door to the Exhibition Hall [*] Objective 16: Open the Door to Suite #1 [*] Objective 17: Call for Help [*] Evidence List [*] Achievement Item Locations [*] Record Locations [/list] Note: Objectives are organized according to completing a group of objectives. The first objective listed of the bunch will be applied as the title to each chapter/objective of the walkthrough. The very beginning of the tutorial of the game will not be listed in the guide seeing as the game shows you exactly where everything is located.



General Tips:

[list] [*] Hints- Hints come in the form of dog bones, which are scattered literally everywhere. Pick up three to fill up a hint. You can have a total of six hints at a time. Click the hint button and the dog will show you what you need, and/or where it's located. [*] Achievement Items- While you won't get a special reward for collecting all of them, achievement items come in the form of objects such as butterflies, ladybugs, firewood, lanterns, and fish. As you collect them, your character will feel better, i.e. it may reduce your character's fatigue by 40% or increase their fun. All achievement item locations are listed at the end of this guide. [*] Choosing Characters- At the beginning of the game, it doesn't matter which male and female character you choose to play with: they all have the same qualities, just different names. The storyline is no different when you choose different characters. [*] Male vs. Female- Male characters specialize as mechanics, and are strong. Female characters have the advantage of being smart/scientists, and are light/nimble. Male characters are best used for repairs and heavy objects, while female characters are best used for various devices and accessing hard-to-reach places. [*] Note on Locations- Some locations will require your female character to squeeze in and out of. If, for example, your female character is in the back area of the power shed and you want to move her somewhere, you'll have to have her crawl out of the vent again, first. She will also forget what task you set her to if you must do this, so you'll have to move her again. [*] Moving Characters- You can simply click on the ground or and object, and if a green "X" appears, your selected character is on their way. To move them quickly, click and hold them, dragging them to the desired location. [*] Fun, Food, and Fatigue- Your characters will grow hungry, tired, and bored during their adventure. To replenish their food meter, take them to the fridge in the restaurant or use the bag of chips revealed in the guide. To replenish their fatigue meter, have them nap on a couch in the main hall or use the coffee revealed in the guide. To replenish their fun, you can have them dance in the dance room or watch TV in the main hall; you can also use the gameboy revealed in the guide. Finding achievement items can also refill these various meters. [*] Combination Items- To combine items, click on the puzzle-icon in the top left corner and select the items you'd like to combine from your inventory at the bottom of the screen. [*] Evidence- This is the orange journal shown in the top left of the screen. From here you can select evidence you've discovered throughout the game and review it again. The storyline of the game does not change with the discovery (or lack thereof) of evidence. [*] Pop-ups- Achievements is the best example of this. You can choose to have them displayed at all times or you can choose to hide them. If you choose to hide them, you can reveal them again by clicking the bullseye icon. [*] Quickly Navigating the Guide- If you're looking for a particular item, i.e. "gameboy", press "ctrl"+"f" on your keyboard. This will open up a search bar at the bottom of the screen where you can type in a keyword such as "gameboy" and find it much faster within the guide. [/list]

Walkthrough:

Objective 1

Find the snow shovel.

[list] [*] The snow shovel is located in the small cabin. Its location is shown below: [/list]

Clear the snowdrift from the hotel entrance.

[list] [*] Use the snow shovel on the snow in front of the hotel entrance to the left of the cabin to clear the snowdrift, circled below: [/list]

Find the hotel key.

[list] [*] The hotel key is located to the left of the hotel entrance. Its location is shown below. [/list]

Open the hotel's main doors.

[list] [*] Use the hotel key on the main doors within the glass entrance hall to enter the hotel. [/list]

Objective 2

Turn on the TV.

[list] [*] The components you will need to turn on the TV are located in the dance/club room. You'll need the batteries (in the left corner on the bar) and the remote (on top of the right speaker). Their locations are shown and circled below: [/list]

[list] [*] The TV is located in the top left corner of the main hall. Combine the remote and batteries and then use it on the TV. [/list] Turn on the record player.

[list] [*] To turn on the record player, first pick up the record lying on the floor. Next, use the record on the DJ podium to start the music. Their locations are shown below. [/list]

Find the safe.

[list] [*] The safe is located in the main hall behind a picture. Click on it to remove it and reveal the safe. Its location is shown below. [/list]

Open the chest with 3 locks.

[list] [*] To open the chest with the 3 locks, you will need 3 keys. Their locations are as follows: [/list] 1.In the dance/club room.



2.In the main hall.



3.In the restaurant.



[list] [*] The chest with 3 locks is located in the kitchen, next to the refridgerator. Use the three keys on it to open it and reveal the gold star. This will be added to your inventory. [/list] Open the door to the main hall.

[list] [*] Note: for guide purposes, the "main hall" referred to above will be called the corridor. [*] Go to the top of the main hall. Use the gold star on the silver panel to unlock the doors. [/list]



Objective 3

Open the kitchen door.

[list] [*] Pick up the hammer lying in the corridor with your male character. Its location is shown below. [/list]

[list] [*] Use the hammer on the kitchen door with the male character to open it. [/list]

Solve the "Picture" puzzle in the freezer.

[list] [*] Before proceeding to the freezer, pick up the yellow bag of chips lying on the kitchen floor. You can use this repeatedly throughout the game to instantly satisfy your characters' hunger. [*] Proceed through the kitchen into the freezer and click on the large picture on the left wall to enter the "Picture" puzzle. [*] Rotate the various panels by clicking and holding the mouse, then moving it and letting go when the panel is in the correct position. The puzzle solution is as follows: [/list]

[list] [*] Upon completing the puzzle, the laptop will be added to your inventory. [/list] Open the safe.

[list] [*] Proceed back to the main hall. Click on the picture to reveal the safe, then use the laptop on the safe to open it. The female character must do this. [/list]

[list] [*] A puzzle will appear with a question in which you must click on the letters on the right to solve it. The question is as follows: [/list] "In the television network abbreviation 'ABC', what does the 'A' stand for?"

The answer: American



Note: Puzzle solutions may be randomized. If so, it's more than likely the solution you're looking for is switched with another solution listed later in the guide.

[list] [*] Opening the safe will reveal key part #2 and the lodge key, which will be added to your inventory. [/list]

Objective 4

Find and open the power shed.

[list] [*] To access the power shed, you'll have to leave the hotel. However, refer to the next step before leaving for the power shed. The power shed is located around back (via going through the lodge). Its location on the map is shown below. [/list]

[list] [*] Before leaving for the power shed, pick up the glue located in the main hall. [/list]

[list] [*] Proceed to the lodge and enter. Use the lodge key to open the back door and access the rear outside of the building, continuing on to the power shed. [*] Pick up key part #1 lying in the snow outside the power shed. [/list]

[list] [*] Use the combination option to combine key part #1, key part #2, and the glue to create the key to open the power shed. [*] Just north of the lodge and on the way to the power shed, you'll come across the acetylene lying in the snow. Pick it up to add it to your inventory. [/list]

[list] [*] Proceed to the power shed. Pick up the empty acetylene torch next to the gate to add it to your inventory (it's circled below). Combine the acetylene and the empty acetylene torch together to create the full acetylene torch. Use it on the power shed door (with the male character) to defrost it. [/list]

[list] [*] Use the combined key (key parts 1 & 2 plus glue) to unlock and open the door to the power shed. [/list] Open the vent shaft.

[list] [*] Pick up the screwdriver lying on the floor and use it on the vent near the ceiling. Both are circled below. [/list]

Restore power to the hotel's north wing.

[list] [*] Use your female character to squeeze through the vent and access the back area of the power shed. [*] Press the blue and red switch to lower the gate, then click the power control panel to restore power to the north wing of the hotel. [/list]

[list] [*] You'll have to approve your female character crawling through the vent again before she can leave the power shed. [/list]

Objective 5

Open the library door.

[list] [*] Proceed back to the hotel and enter the corridor. The double doors straight across from the ones through which you enter are the library doors, but they're locked. Use your female character and the laptop on the digital lock pad to the right of the doors to enter a puzzle similar to the safe one. [*] You'll be asked a question, which may be randomized. The question and answer are as follows: [/list] "What is the name of the mountain where the mythological Greek gods live?"

The answer is "Olympus".



This will unlock the doors.

Find the hidden cache in the library.

[list] [*] There are a couple things you'll want to pick up in here, all circled below. First off, pick up the gameboy located between the first two shelves in the second row. You can use this repeatedly throughout the game to instantly satisfy your characters' fun. Second, pick up the book standing next to the middle shelf against the far wall. [/list]

[list] [*] Don't overlook the key laying on the floor in the corner. You will also need to pick this up. [/list]

[list] [*] Use the book on the shelf (circled small) to move it and reveal the knight's spear (also circled below). Pick it up to add it to your inventory. [/list]

[list] [*] Use your male character to knock down the large white bulletin board in the corner of the library. This will allow access to the shelf where the shield is sitting. Use your female character to climb on top of the shelf and retrieve the shield. [/list]

[list] [*] Use the spear and shield on the knight on the left side of the library to reveal the hidden cache. This will also give you the dynamite. [/list]

Objective 6

Open the gates to the staff building's backyard.

[list] [*] Proceed back to the power shed and notice the gates to the left of it. Have your male character use the dynamite on the gates to open them. [/list]

Open the staff building's main door.

[list] [*] Use the key in your inventory (which you found in the library) on the doors of the staff building to open them. [/list] Fix the workshop door.

[list] [*] Pick up the gear laying on the desk, which you can find upon entering the staff building. [/list]

[list] [*] Proceed back inside the hotel and enter the rightmost corridor (towards the kitchen). Upon closer examination of the workshop door, it's broken. Select your male character, and use the gear on the mechanism to the right of the door to repair it. [/list]



Objective 7

Activate the "Book shelves" puzzle.

[list] [*] In order to activate the bookshelves puzzle, you'll need four stone fragments. Their locations are as follows: [/list] 1.Kitchen- Immediately right of the door, left of the sink.

2.Library- On the floor, diagonally lower left of the knight.

3.Staff Building- In the long vertical hallway towards the end, on the floor.

4.Workshop- To the right of the nearest large wooden table.

Note: Only your female character can enter the workshop, so select them to have them squeeze through the door and acquire the fragment.

[list] [*] Return to the library and combine all four fragments, using them on the hole in the center of the room. This will activate the puzzle, but you won't be able to solve it until you've gotten a clue on how to do it. [/list]

Get the key to the manager's office.

[list] [*] Have your female character enter the workshop again. Pick up the key lying on the floor, as well as the knitting needle. Both are circled below. [/list]

[list] [*] Exit the hotel and proceed to the staff building. [*] Enter the staff building and pick up the piece of paper lying on the desk at the entrance. [/list]

[list] [*] Proceed through the door on the far left and into the second hallway. Stop at the first door (the manager's office). [*] Use the blank paper on the door first, then use the knitting needle on it to jiggle the key out of the lock. Click on the paper to pull it out and acquire the key to the manager's office. [/list]

Open the door to the manager's office.

[list] [*] Use the newly acquired key on the door to open the manager's office. [/list]

Objective 8

Find the combination to the "Book shelves" puzzle.

[list] [*] Enter the manager's office. Click on the piece of paper sitting on the table nearest to the door: this is the clue you need to solve the bookshelves puzzle. [/list]

[list] [*] Before leaving, pick up the blue magnetic card piece, which is also in the manager's office, as well as the other blue magnetic card piece located in the hallway outside. This will save backtracking later. [/list]

Solve the "Book shelves" puzzle.

[list] [*] Return to the library and click on the hole/fragments in the center of the room to enter the puzzle. The clue you collected can be viewed on the right. The clue shows where each shelf should go: notice the markings on the top of the shelves. Click on a shelf, then on one of the markings on the floor to move it to that location. The goal is to have the shelves match the arrangement shown on the clue. [*] The solution is as follows according to the number and letter layout shown below: [/list] A-6, B-1, A-2, E-4, C-8, E-3, D-6, C-7, D-4, F-8, E-9, D-3.



[list] [*] Solving the puzzle will reward you with the cassette. [/list] Open the door to the laundry room.

[list] [*] Exit the library and proceed back to the workshop. Have your female character squeeze inside and grab the sticker, which is at the far end of the room on top of a row of lockers. [/list]

[list] [*] Combine the two magnetic card pieces and the sticker to acquire the card key for the laundry room (refer to "find the combination of the 'bookshelves' puzzle above if you need to know how to get the card key pieces). [*] Use the reassembled card key on the digital lock of the laundry room, which is located just to the right of the door to open it. The laundry room is two doors down to the left from the workshop. [/list]



Objective 9

Turn off the power supply to the cut-off cable.

[list] [*] Pick up the tape lying on the floor, then use it on the switch on the left to shut off the power supply. [/list]

Listen to the manager's recording.

[list] [*] There's three things you need to do this: batteries, the cassette, and a dictaphone. You've already got the casette in your inventory. Pick up the batteries lying in the corner of the laundry room. [/list]

[list] [*] Exit the hotel and proceed back to the staff building. [*] Enter the manager's office and pick up the dictaphone, which is sitting on the desk. [/list]

[list] [*] Combine the batteries, casette, and dictaphone to listen to (read) a pre-recorded message. [/list] Find a cache in the laundry room.

[list] [*] Return to the laundry room. Make sure both your male and female character are nearby. There are two tiles in the laundry room which are 4x larger than all the others: these are switches. Have your female character stand on one, and your male character on the other to reveal the hidden cache. [/list]

Open the door to the staff's break room.

[list] [*] Before you leave for the staff building, while you're still in the laundry room, have a look inside the fourth washing machine from the right. Inside is a door knob. [/list]

[list] [*] Exit the laundry room, proceed towards and enter the staff building. [*] Inside the staff building, enter the vertical hallway on the left and proceed to the door at the end. [*] Use the key from your inventory on the staff room to open it. Use the door knob from your inventory to enter the second staff room area. [/list]


[/quote]
B) B) :rolleyes: :rolleyes: :mellow: :mellow:
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